C# ISTRUCTURALEQUATABLE NEDIR IçIN ADıM HARITAYA GöRE YENI ADıM

C# IStructuralEquatable nedir Için Adım Haritaya göre Yeni Adım

C# IStructuralEquatable nedir Için Adım Haritaya göre Yeni Adım

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It's normally expected that if you implement IEquatable.Equals you will also override Object.Equals to be consistent. In this case how would you support both reference and structural equality?

In certain scenarios (such kakım using the value type birli a key in a dictionary) it hayat murder performance in one foul swoop.

Will feeblemind affect the original creature's body when it was cast on it while it was polymorphed and reverted to its original form afterwards?

Kakım far bey I see this is only exposed through the StructuralComparisons class. The only way I kişi figure out to make this useful is to make a StructuralEqualityComparer helper class birli follow:

You generic method başmaklık a type parameter T but the type is not part of the signature of the function so how is T supposed to be used in the function? Anyway, you birey use .Kemiksiz tuples or anonymous types to create hash codes by combining values but I am not sure this answers your question.

I never put much thought into using a struct over a class or even additional optimizations because to me the struct was optimized already. When I was working on fixing a bug in our DeviceDisplay to hamiş trigger new events unless a value changed a whole new world opened up to me.

1 My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaved the comparison of the elements to a comparer passed in by the user. But I'm hamiş really sure if I really got it.

Consider that there are only ~4.2 billion different C# IStructuralEquatable nedir hashcodes. Can you create more than this many different objects of the type on which GetHashCode is called? In this case it is easy to see the answer is "yes". So GetHashCode is a sort of compressing projection onto a smaller kaş - there are bound to be duplicates.

Ray BooysenRay Booysen 29.6k1414 gold badges8686 silver badges111111 bronze badges 6 so when you are dealing with objects, is == assumed to only mean the exact same memory address (same instance)

In all my years of development and blogging I never thought I would be writing about how amazing a C# struct is, how awesome IEquatable is, and how C# 7 features make implementing all of it mind blowing.

To achieve this, employee objects with matching SSN properties would be treated as logically equal, even if they were hamiş structurally equal. Share Improve this answer Follow

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The IStructuralEquatable interface supports only custom comparisons for structural equality. The IStructuralComparable interface supports custom structural comparisons for sorting and ordering.

Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are not mutually exclusive.

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